Justin Rendall - Game Studio I 405

For this project I will be focusing on an ancient roman house for enviornment and level design. I will be posting my progress on here, showing what i'm modeling, reference material I used, and problems I run into along the way.

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Location: Charleston, South Carolina, United States

Wednesday, September 27, 2006

Schedule

Class 1 wed. Sept. 13

N/A

Class 2 Mon. Sept. 18

Three Concept Pitches

Class 3 Wed. Sept. 20

-Write out schedule and start work

-Reference Material

-Begin modeling house

Class 4 Mon. Sept. 25

Continue modeling of house

Class 5 Wed. Sept. 27

-Should be finished with the house

-UV HOUSE AND START TEXTURING

Class 6 Mon. Oct. 2

-Start modeling interior static meshes

Class 7 Wed. Oct. 4

-Continue modeling interior static meshes

Class 8 Mon. Oct. 9

-Continue modeling interior static meshes

Class 9 Wed. Oct. 11

-Continue modeling interior static meshes

Class 10 Mon. Oct. 16

-Begin to UV and texture interior static meshes

-MIDTERM PRESENTATION

-CHECK IN OF DESIGN DOCS

Class 11 Wed. Oct. 18

- Continue to UV and texture interior static meshes

-MIDTERM PRESENTATION CONT.

-CHECK IN OF DESIGN DOCS.

Class 12 Mon. Oct. 23

Continue to UV and texture interior static meshes

Class 13 Wed. Oct. 25

Continue to UV and texture interior static meshes

Class 14 Mon. Oct. 30

SHOULD BE FINISHING UP UV’s AND TEXTURES

Class 15 Wed. Nov. 1

-Alpha Test

Class 16 Mon. Nov. 6

-FIX ANYTHING THAT NEEDS TO BE FIXED

Class 17 Wed. Nov. 8

-Finish up with everything

Class 18 Mon. Nov. 13

-Should be done with the entire house

-textures, models,

Class 19 Wed. Nov. 15

Presentations

Class 20 Mon. Nov. 20

Presentations

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